![]() This is, honestly, something I usually find to be a bit of a dirge, but Pentiment knows that if you're going to spend a many-hours-long game doing not much more than having conversations, those conversations have to be at least quite interesting - and that often the most interesting conversations are the funniest. Hedonism ultimately just felt like it suited a dropout Theologian a little better.) Your job is to solve a local murder, and in my brief time with Pentiment that generally meant walking around the village talking to people. I chose to have studied Logic and dropped out halfway through Theology, with an interest in the Occult, a mediaeval gap year to Flanders and a bit of a taste for Hedonism (although I was tempted to be a Rapscallion who liked scampering about picking fights and generally being a peevish little imp, like a kind of Dark Age Bart Simpson. Things begin in Pentiment with you choosing a background, in a fairly typical, tabletop RPG-inspired way but with a nicely in-theme twist, whereby you play as a semi-educated bloke with a choice of studies and interests. How do you write around that? Pentiment, Obsidian's surprise new thing that I am judging from an admittedly quite brief hands-on at Gamescom, seems to manage it remarkably well. It is also, above all, natural - something that so often seems impossible in games, things where you're so often controlling a character impulsively, pulling their puppet strings on a whim. This game's writing is witty, it has tempo and timing, it is genuinely, wickedly funny. Is good writing a good story? An unguessable twist? Fancy prose or deliberate themes? I'm sure I've used it at some point when what I meant to say is really: "lots of long words I don't completely understand."Īvailability: Out 15th November on PC, Xbox One, Xbox Series X/S Still, Pentiment has good writing - wonderful writing, actually - and in this case I do know what it means. Preview by Chris Tapsell Reviews Editor Published on 28 comments "Good writing" is a phrase that gets used quite often, and it can mean a lot of different things. The simmering wickedness of Pentiment's dialogue is a delight ![]() Maybe swapping out the crunchy options for a couple more acoustic models would have made it even more useful, but this remains an appealing six-string multi-tool and a genuine problem-solver for many gigging players.The simmering wickedness of Pentiment's dialogue is a delight If you click on a link and make a purchase we may receive a small commission. “The launch of the Acoustasonic Player Telecaster feels like a no-brainer move for Fender, spreading the potential appeal of what is virtually a whole new category of guitar. The feel of the bevelled arm rest and fingerboard edges says quality and comfort this is an inviting guitar and that Modern Deep-C neck will feel familiar to anyone who has played the electric Player series models.” A lovely dark rosewood fingerboard and bridge replaces the US version’s ebony, but that’s not anissue for us. “In terms of feel and build, we honestly can’t find a compromise between this Ensenada-made Player and the US Acoustasonics we’ve tried. MusicRadar: The onboard voice options might have been scaled down but the Acoustasonic Telecaster sticks the landing as a Player Series model, in what could be one of the guitars to make the hybrid build truly go mainstream.įender Player Series Acoustasonic Telecaster: The web says That, in sum, is the sort of thing the Acoustasonic format encourages. That said, it can be pressed into service of many different kinds of styles, perhaps some that are all your own. It is warmer, with a little more width than you’d expect from a Tele’s bridge pickup. Fender promises twang but this isn’t Pete Anderson levels of twang. ![]() Park yourself on position one for a more traditional electric guitar experience, but don’t necessarily expect a traditional Telecaster experience. In a sense, this is a sound that almost exists outside of the spectrum of acoustic/electric tones, and is sure to support pedalboard experimentation. The sound is just coming from the piezo and as you turn the blend control it adds drive. Here is where the true hybrid tones are, and as such, there are fewer references for what we are hearing. ![]()
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